package client.gui_mui;

public class Colors{

// Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
//   This program is free software; you can redistribute it and/or modify
//   it under the terms of the GNU General Public License as published by
//   the Free Software Foundation; either version 2, or (at your option)
//   any later version.
//
//   This program is distributed in the hope that it will be useful,
//   but WITHOUT ANY WARRANTY; without even the implied warranty of
//   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//   GNU General Public License for more details.
//***********************************************************************/
//
//#ifdef HAVE_CONFIG_H
//#include <config.h>
//#endif
//
//#include <intuition/intuition.h>
//#include <libraries/mui.h>
//#include <proto/muimaster.h>
//#include <proto/graphics.h>
//
//#include "colors.h"
//#include "gui_main.h"
//#include "muistuff.h"
//
//#define COLOR(r,g,b) (((r)<<16) | ((g)<<8) | b)
//
//long colors_rgb[COLOR_MUI_LAST] = {
//  COLOR(  0,   0,   0),  /* Black */
//  COLOR(255, 255, 255),  /* White */
//  COLOR(255,   0,   0),  /* Red */
//  COLOR(255, 255,   0),  /* Yellow */
//  COLOR(  0, 255, 200),  /* Cyan */
//  COLOR(  0, 200,   0),  /* Ground (green) */
//  COLOR(  0,   0, 200),  /* Ocean (blue) */
//  COLOR( 86,  86,  86),  /* Background (gray) */
//  COLOR(128,   0,   0),  /* race0 */
//  COLOR(128, 255, 255),  /* race1 */
//  COLOR(255,   0,   0),  /* race2 */
//  COLOR(255,   0, 128),  /* race3 */
//  COLOR(  0,   0, 128),  /* race4 */
//  COLOR(255,   0, 255),  /* race5 */
//  COLOR(255, 128,   0),  /* race6 */
//  COLOR(255, 255, 128),  /* race7 */
//  COLOR(255, 128, 128),  /* race8 */
//  COLOR(  0,   0, 255),  /* race9 */
//  COLOR(  0, 255,   0),  /* race10 */
//  COLOR(  0, 128, 128),  /* race11 */
//  COLOR(  0,  64,  64),  /* race12 */
//  COLOR(198, 198, 198),  /* race13 */
//
//  /* mui colors */
//  COLOR(116, 168, 116),  /* known tech (green) */
//  COLOR(212, 208, 116),  /* reachable tech (yellow) */
//  COLOR(200, 152, 152),  /* unknown tech (red) */
//};
//
//long colors_pen[COLOR_MUI_LAST]; /* The map class will fill this */
}